Recruit
Please note: Your weapons do 50% more damage on Recruit. To account for that the health values on this page are converted into "Effective HP".
Ferocious/Monstrous Ridden have a 25/40% Stumble Damage Resistance respectively.
The Stumble HP (sHP) numbers on this page are NOT converted to account for the 50% damage increase.
commons
Armored Common
Health | |
Weakspot Multiplier | x13 |
Stumble | Health: 1 Recovery: +0/s Weakspot Multiplier: x1 |
Common
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 1 Recovery: +0/s Weakspot Multiplier: x1 |
Festering
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 1 Recovery: +0/s Weakspot Multiplier: x1 |
stingers
Stinger
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 30 Recovery: +15/s Weakspot Multiplier: x3 |
Hocker
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 30 Recovery: +15/s Weakspot Multiplier: x3 |
Stalker
Health | |
Weakspot Multiplier | x2.25 |
Stumble | Health: 30 Recovery: +15/s Weakspot Multiplier: x3 |
Urchin
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 30 Recovery: +15/s Weakspot Multiplier: x3 |
reekers
Retch
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 60 Recovery: +80/s Weakspot Multiplier: x1.5 |
Reeker
Health | |
Stumble | Health: 75 Recovery: +80/s |
Exploder
Health | |
Weakspot Multiplier | x1.5 |
Stumble | Health: 60 Recovery: +80/s Weakspot Multiplier: x1.5 |
Shredder
Health | |
Weakspot Multiplier | x1.5 |
Stumble | Health: 200 Recovery: +80/s Weakspot Multiplier: x1.5 |
tallboys
Tallboy
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 250 Recovery: +90/s Weakspot Multiplier: x2 |
Bruiser
Health | |
Weakspot Multiplier | x1.5 |
Stumble | Health: 300 Recovery: +100/s Weakspot Multiplier: x2 |
Crusher
Health | |
Weakspot Multiplier | x1.5 |
Stumble | Health: 250 Recovery: +90/s Weakspot Multiplier: x2.5 |
Ripper
Health | |
Weakspot Multiplier | x1.5 |
Stumble | Health: 250 Recovery: +90/s Weakspot Multiplier: x2 |
cultists
Slasher
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 70 Recovery: +10/s Weakspot Multiplier: x2 |
Pusflinger
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 40 Recovery: +10/s Weakspot Multiplier: x2 |
Crone
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 1 Recovery: +1/s Weakspot Multiplier: x2 |
Sniper
Health | |
Stumble | Health: 0 Recovery: +0/s |
specials
Hag
Health | |
Weakspot Multiplier | x2.25 |
Stumble | Health: 600 Recovery: +110/s Weakspot Multiplier: x2.5 |
Snitch
Health | |
Weakspot Multiplier | x2 |
Stumble | Health: 40 Recovery: +30/s Weakspot Multiplier: x2.5 |
Sleeper
Health | 0.67 |
bosses
Ogre
Health | |
Weakspot Multiplier | x1.5 |
Stumble | Health: 2500 Recovery: +45/s Weakspot Multiplier: x3 |
Breaker
Health | |
Weakspot Multiplier | x4 |
Stumble | Health: 250 Recovery: +90/s Weakspot Multiplier: x1 |
Abomination - Tentacle
Health | 888.93 |
Weakspot Multiplier | x1 |
Abomination - Head
Health | 2888.93 |
Weakspot Head | Health: 2166.7 Weakspot Multiplier: 1 Body Damage: 0 |
Abomination - Body
Health | 4444.47 |
Weakspot Body | Health: 1666.7 Weakspot Multiplier: 1 Body Damage: 0 |